See what we did there, you know because we are reviewing
DiRT Showdown…oh nevermind. Anyways, Codemasters sent me a copy to review and
being a fan of 2 and 3, I was fairly excited about the new game. DiRT Showdown
is just that, an arcade racing game pitting you against others in a number of
less than traditional events. This time, more focused on destruction, available
events include racing, crashing, and hooning across the world. Not only does it
support the expected multiplayer, it has what more and more games lately don’t
have, splitscreen multiplayer.
This game is fun, plain and simple. You go fast and you
crash, I mean that sums up everything I thought that was fun as a kid. You
still have some races, but it is mostly don’t let your car get destroyed,
destroy anyone and everyone, crazy 8’s, and drifting. That is nice and useful
for unlocking cars but the quick events are just a primer for the good
stuff…online multiplayer. This is what online gameplay is about, short
destruction filled events. You don’t have to be the greatest, you just have to
hit them. The visuals are great and add to the excitement with fireworks, laser
lights, and pyrotechnics to add a lot of flash, think along the lines of how
Tricky was to SSX.
This is not what you would expect if you have played any of
the previous DiRT titles and did not see any advertising before playing
Showdown. As being such a big fan of both 2 and 3, I was disappointed with the
lack of emphasis on racing. That is not to say I didn’t have a blast once the
events started, I found myself playing through one rank in one sitting. I had
fun with Showdown, but and this is a pretty big one here, the online could be
great IF more people were online, one out of every three times I would try to
find a match at all different times of the day, I was able to connect.
I loved the game when I playing through the single
player. That can only last so long
though, the multiplayer was fun…when I could find a match. Had there been more
of a community playing Showdown, the multiplayer could have been great. It did
feel like it could have been an expansion to DiRT, and should Codemasters have
gone that route or a lower price tag like MX vs. ATV had done, there would be
more people online and less waiting for the price drop.