Sure it may not have been very polished looking or a story
with characters that stayed captivating, but the gameplay was fun, fast, and
with just enough difficulty. The mission difficulty tended to vary on the
number of recruits with me and the health packs I had at my disposal, when I
went at strike points alone it often led to frustration. The customization of
weapons on the fly was another item I particularly appreciated as certain
weapons have dual purposes making tactics on the fly easier to navigate. This
was really nice because it meant I did not have to go to my cellphone interface
that felt like a step back in time to an era before smart phones.
The reason in which I was hesitant to post my impressions was due to a number of bugs encountered early in the game making it very difficult to progress through the story. Good news about the recent patch, it feels as though the game now plays as it was intended. With that being said, the way it was intended is a fun open world shooter with weapon customization and four player online coop missions. Homefront: The Revolution also came out at a great time with the next couple months being light in big game releases.
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