A week ago, LucasArts' released a new game to the XBLA landscape, Lucidity. I've spent the last week between sessions of Uncharted 2 and Brutal Legend playing this little gem. A unique title to be sure, in the vein of last year's Braid, you control pieces of the environment, as you help Sofi navigate her way through surreal worlds safely.
Like Braid, this game fits in the "Games as Art" category, weaving a dream-like narrative with beautifully rendered environments, music, and a unique gameplay experience. Unlike Braid, you don't control your character. Instead, the game spits out randomly generated puzzle pieces that you can cycle through to help Sofi get from one end of the level to the other.
Continue reading after the jump
Showing posts with label lucidity. Show all posts
Showing posts with label lucidity. Show all posts
Friday, October 16, 2009
Wednesday, October 7, 2009
Lucidity launch trailer and screens
As we just posted, you can go to XBLA today and get your game-on with two new titles. Given the abstract nature of Lucas Arts' Lucidity, we thought we'd post the official launch trailer and some screens so that you can check, check it out for yourself.
Lucidity is available now on XBLA for 800 Microsoft points. Trailer below; screens after the jump.
Lucidity is available now on XBLA for 800 Microsoft points. Trailer below; screens after the jump.
Labels:
lucas arts,
lucidity,
new releases,
xbla
XBLA Wednesday | Lucidity and South Park
The second game is South Park Let's Go Tower Defense Play!, and really the only thing you need to know is it's Tower-defense style game featuring the South Park crew. Go play it now!
We hope to have a review of these titles up in the upcoming days, until then, let us know what you think in the comments below.
Labels:
lucidity,
south park,
xbla
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