Activision
has just released their latest superhero title featuring not one, but two
Spideys in Spider-Man: Edge of Time. In the latest adventure, you take on the
role of both the classic Amazing Spider-Man and Spider-Man 2099 in an effort to
fix time and prevent disaster caused by the death of Peter Parker. Using a pseudo
portal connecting the two timelines, you will see how your actions in current
time affect the 2099 world. The story in Edge of Time is brought to you by
Marvel’s Peter David, the co-creator of the Spider-Man 2099 series and put into
game form by Beenox, the crew responsible for Spider-Man: Shattered Dimensions.
Now, let’s get the shock to the review!
Before
going into my review of Edge of Time, I did get a chance to play Shattered
Dimensions, though not a big fan of the gameplay or story, it was enjoyable as
a comic book fan and the inclusion of four Spideys. That being said, after
playing a short amount of time with both amazing and 2099 Spidey, I was having
a blast. The dialogue is great, with a lot of humor, references for comic fans,
and of course drama. Both Spideys also control rather differently and you are
able to upgrade and acquire moves and abilities for either and/or both SMen.
Along with the smooth fluid gameplay, load times do not take long, and the
story flows smoothly with a lot of action to make it harder to put down and
faster to play through. There are a number of villains from Spidey’s past that
come back to thwart the hero which is always fun to see who will make an
appearance next.
A
couple things that I noticed off the bat was a lack of environments, I mean you
play a lot in the Alchemex tower and it just seemed like the environment lacked
variety and space. The game is also pretty easy on normal mode and is very
forgiving to the player as I noticed if I died, I would be revived from the
closest checkpoint with more life than I had before my shocking demise. At
times it was hard to navigate where I had to go next, but there is a mode
similar to the detective mode in Batman Arkham Asylum to locate key items in
your current area. The environments also seemed small and cramped, I mean you
are Spider-Man, you should be able to use your webs to traverse locations fast
and smoothly, but most of the time I would be web slinging my super arachnid
into a wall or ceiling, so that was more of a fight than my battle with
Anti-Venom, well not really, but close.
All in all,
as a fan of comics and the Marvel universe, I had a great time. Sure it had its
ups and downs but I felt like its shortcomings were overshadowed by dialogue
and story progressions. The cause and effect of your actions between two
timelines was a unique way to play through a game but seems like the risk worked
well for Beenox. I think the more hardcore gamer may not appreciate it as much
as the Spider-Man fans, but it is a solid action title with a number of Easter
eggs, average length, and upgrades to keep you coming back for more and
playthrough in a matter of a few days at just a couple hours at a time.
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