Showing posts with label Dead Island. Show all posts
Showing posts with label Dead Island. Show all posts

Sunday, June 12, 2016

The Dead Island Trifecta: Dead Island and Riptide Definitive Collection, topped with Retro Revenge

Coming from someone that it not a fan of HD remastering of previous generation titles, it is time for a game in which I think is a perfect fit to be polished and reshelved, and that game being Dead Island. One of my favorite zombie open world survivor games, up there with Left 4 Dead, has been rebuilt and both Dead Island and Riptide Definitive Collection are available as a big scary package or individually. However, should you choose to get the retail collection, you also receive you will also receive Dead Island Retro Revenge, a 16-bit side scrolling beat em up. Time to see how they hold up as we head back to Banoi, so who do you Voodoo bitch?
As this is a remake there is no need to go over the originality that came with Dead Island, so I might as well jump right into how it looks and plays. What a lot of zombie survival games, there is that lack of urgency or atmosphere that seems haunting. My favorite part of Dead Island was how hectic it is. If you do not perform zombie population control, the difficulty curve gets steep very quickly and if that isn’t bad enough, you need to constantly keep a pulse on your weapons’ remaining durability. This doesn’t change in the transition to next gen consoles, the noticeable differences are in the looks and smoothly it now plays. 
In the Definitive Collection, I did not experience slow down in frame rate regardless to the situation I find myself in. I did find myself stopping and enjoying the tropical scenery of Banoi littered with the undead as it just looks so much better. These improvements are made possible by way of a new photorealistic lighting system, anti aliasing, and improved game models. The interface has also seen a bit of a change and the Power Fists have been introduced, a power up that was introduced as an unofficial PC mod.

Last but not least, we have Dead Island Retro Rampage, a side scrolling, 16-bit, endless running, beat em up. In comparison to the aforementioned games, Retro Revenge has a more light hearted and simpler approach, tasking Max with going on a rampage to find his stolen cat. I had a lot of fun with it as it still had that melee heavy combat and mature content with a look that takes me back to gaming in the early nineties, without the slow processing power. To provide that current feel, leaderboards and trophies kept me coming back for more, while the power ups, super attacks, and combos kept it fresh. 

Wednesday, September 14, 2011

Dead Island | Review


Every now and then, a game comes along that no one really expects much from; usually from a lesser known developer, and publisher, and sort of flies under the radar.  Please direct your attention to Dead Island, a little gem from developer Techland, and published by Deep Silver, just released last week.  You'll actually have a hard time finding a copy, as they're flying off shelves at all retailers, but if you find one, snap it up; for with it, you'll find one hell of a ride.



I played Dead Island at E3 back in June, in a private room with some of the games developers.  At the time, I thought, it had some potential, but I was left with a pretty non-descript taste in my mouth.  Was this because we were dropped into the story unbeknownst of the actual time line with no context?  Or was it the hub-bub of our crazy schedule, and the buzz of the showroom floor (and other titles) that kept me from really enjoying it?  I'll never know...perhaps it was just another 3-4 months of polish the team put in, cause now, I CAN'T STOP playing this game.

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Thursday, April 7, 2011

Your newest information regarding Dead Island involves a rapper


Sir Mix A Lot, I mean Sam B is the newest character announced for the uber pretty upcoming zombie slayer, Dead Island. He is a soon to be washed up one hit wonder booked by the Royal Palms to perform, "Who Do You Voodoo?" On his way to hold on to the fame and get back on the map, Sam B finds out he has a lot more in store for him.

Thursday, March 17, 2011

When was the last time you wanted to know more about a game this bad?


I have come to realize that I do not think I have been in this much anticipation just from a trailer and a few shots as I have with Dead Island. Why is this so? Is it due to the production level of the trailer, the premise of zombies on an island, or an incredible marketing team? Either way, I am frothing at the bit for the opportunity to get my hands on it and see if it lives up to the hype. While waiting though, you can enjoy the latest pictures received for Dead Island.

Friday, February 18, 2011

Where the hell did the epic trailer for Dead Island come from?

You remember my review for Nail'd? The off road over the top racing game I recently raved about? Well, it's developer Techland has released a trailer for it's upcoming zombie survivor game, Dead Island. Let me just say, it's looks pretty epic, where did it come from, why haven't I heard of this before, and when can I get my hands on it? Sorry, was that more than one question, I was too overwhelmed with what I just saw.