Texas based Southpeak Games allowed us over to see them at E3 to show off a little of what they have to bring to the table in the new future and it was fun! Three words, I got nail’d! I will explain shortly, but what they did give us was time with their upcoming off road racer, Nail’d and their upcoming sequel to the massively huge RPG, Two Worlds II. Aside from their patience of having to deal with me after three NOS energy drinks and being in awe from just entering E3 for the first time in ten years, they handed me the controller and let me loose.
As stated above, the first game I got to play was Nail’d, and from having a past with years of ATV riding and my love of racers, I was ready and didn’t need much of an explanation. This title is not your realistic racer with lots of stunts, but more of an extreme over the top racer, focusing on landing huge jumps and avoiding environmental obstacles to gain boost to work your way to the front of the pack. Yes, the developer gave me an ample looking racer which I blame most of my crashes on, but the real fun was hitting massive jumps and the new feature to me, which was the ability to steer in mid air. Along with the fast gameplay, large tracks, and larger jumps, I was ready for more, but they took away my controller and sat me in front of Two Worlds II.
Now I never played the original Two Worlds title, so I had one of the developer’s actually play it for me switching between classes, skills, and environments while explaining changes made between the original and the sequel. We starting in a dungeon to show off how detailed the environments can be and the improvement of collision detection from walking through puddles, rattling hanging chains, and attacking encountered enemies, and it was pretty damn smooth. After the environments and graphics, comes the character development and here is where I am happy I didn’t get to try my hand at this because the number of options are limitless between the three classes as you have the option to customize your abilities, weapons, and armor at any point during gameplay. Here is where I fell in love, with the game of course, you can reassign you ability points towards different attributes at any time to change your character’s strong suits to help take down the harder to defeat fiends.
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