Wednesday, April 1, 2009

XBLA Wednesday | The Fighting Washer of Dishes


For a mere 800 points, you can download 120mb of sick, pummeling action, dished out by, The Dishwasher Dead Samurai - (Full Review coming soon!)

From Ska Studios, and originally developed as an XNA game - one of the two winning games from the Dream-Build-Play contest, The Dishwasher mixes 2D hack-n-slash, with action, and even a little guitar hero for good measure.

This game seems like it's taken forever to finally come out, here's a trailer from November of 2007! Now where's that article on the submission and approval process for XBLA games.




From the press release:
The Dishwasher: Dead Samurai is a 2-D stylistic action platformer for Xbox LIVE® Arcade showcasing fast action, deep gameplay, and a unique visual style. An undead samurai dishwasher in a dystopian universe is on a quest for revenge against the evil cyborg army. To dispatch hordes of zombies, cyborgs, and robots, the Dishwasher has at his fingertips a devastating array of attacks using ancient blades, disturbing machinery, and screen-obliterating Dish Magic. Compete with the rest of the world in a variety of speed run and high score challenges to become the most formidable Dishwasher yet!

* Fresh take on gameplay: Gameplay in The Dishwasher is a fresh take on popular stylistic action combat, taking combo and timing-intensive combat into a 2-D, blood-soaked environment emphasizing speed, vertical movement, and maneuverability, and player-driven pacing to create a truly unique, fluid and visceral experience, with an appealingly psychotic art style.
* New game modes with guitar peripheral: The Dishwasher has arcade co-op, drop-in solo campaign co-op, and drop-in solo phantom guitar co-op using the guitar peripheral. Phantom guitar players can unload electric death by playing wicked solos, perform basic movement, and use the guitar's motion control to rip through enemies with a razor-sharp headstock.
* The power of XNA: The Dishwasher is a testament to the power of XNA. The game was created by one guy with no professional game development experience (and a self-described lousy programmer) in about a year and a half.


Good Job to all!

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